Joss Posted June 7, 2014 Share Posted June 7, 2014 (edited) Since Houdini13 changed the way particles work, there's a question: is it possible to setup particle simulation in dop network, add fuel/temp attributes to it with point wrangle, and then source these values into pyro object/solver in the same dop network, without pushing the data to sops and back, i.e. having both particle/pyro simulations in a single dopnet? Thanks in advance. Edited June 7, 2014 by Joss Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.