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Creating intersection curves between 2 objects with VDB


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Hi guys,

 

I have been trying to obtain a set of points around the intersection of 2 geometries using VDB. Does anyone know how to do that? Say if I have a sphere intersecting a grid, the end result should be some sort of a ring. 

 

I thought perhaps someone here might have done something similar already but I couldn't find it in the forums.

 

Thanks in advance!

 

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