syzmatrix Posted July 6, 2014 Share Posted July 6, 2014 Hi everyone, here is my destruct scene. I wonder when I start sim, there is some windows and beams which are not moving. And I am pretty sure they are prefractured pieces. Is there someone can offer some help? Thanks very much. hip.rar Quote Link to comment Share on other sites More sharing options...
cwhite Posted July 6, 2014 Share Posted July 6, 2014 Your constraint network's geometry doesn't look valid - the constraint network is fetching its geometry from the display node (delete3) of /obj/glue_box2_to_geo_house/, but that geometry doesn't have any attributes (in particular, the 'name' point attribute, or the 'constraint_name' / 'constraint_type' primitive attributes) Quote Link to comment Share on other sites More sharing options...
syzmatrix Posted July 7, 2014 Author Share Posted July 7, 2014 Oh sorry, I just put the constraint network into a file node. Because the /obj/glue_box2_to_geo_house/ is sending glue information to dop every frame. The glue network is been destroyed gradually by keyed group bounding attributes. Quote Link to comment Share on other sites More sharing options...
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