mondo3d Posted August 20, 2014 Share Posted August 20, 2014 Hi!!! I am using a ramp to deform a curve. but the beginning of the ramp affects the end of the curve. How could I correct that without reversing the actual curve please? Thank you very much!!! Quote Link to comment Share on other sites More sharing options...
kgoossens Posted August 20, 2014 Share Posted August 20, 2014 I'm not sure it is going to solve your problem, but you should add npt-1. The point index starts at 0 the total nr of points is offset to that. Quote Link to comment Share on other sites More sharing options...
mondo3d Posted August 20, 2014 Author Share Posted August 20, 2014 hi!! Thanks a lot kgoossens!!! no, that doesn't fix the problem, but it definitely helps!!! Thank you!!!! Quote Link to comment Share on other sites More sharing options...
mondo3d Posted August 20, 2014 Author Share Posted August 20, 2014 sorted!!!! I just needed to substract the result of dividing ptnum by Npt-1 to 1 and then the ramp values get "reversed" Thank you!!!! Quote Link to comment Share on other sites More sharing options...
kgoossens Posted August 20, 2014 Share Posted August 20, 2014 There is also the Complement node to do that. You'll find it under the math section. Quote Link to comment Share on other sites More sharing options...
mondo3d Posted August 20, 2014 Author Share Posted August 20, 2014 Thanks!!!! I'll check that out!!! Quote Link to comment Share on other sites More sharing options...
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