Stalkerx777 Posted September 5, 2014 Share Posted September 5, 2014 (edited) Hi, it's me again. Continuing to share goodies The purpose of this plugin is to reduce memory usage in shots with a lot of displacement, especially in "fly-through" shots. It allows to override rendering properties on primitives, outside of camera frustum.This plugin was written long time ago, before houdini 13 came out. Houdini 13 offer "Offscreen Quality" property out of the box, which is super useful. However, my tests shows, that overriding Shading Rate on primitives, saves about 20%+ more memory then using houdini's "Offscreen Quality", plus you can also override some other useful render properties such as Reflection Limit or Max Ray Samples. Anyway, someone can find it useful, even for learning purposes, isn't it? https://bitbucket.org/alexxbb/hdk_prooptimizer Edited September 6, 2014 by Stalkerx777 Quote Link to comment Share on other sites More sharing options...
MrScienceOfficer Posted September 5, 2014 Share Posted September 5, 2014 This is a good one, having the ability to turn features on and off based on the camera is an absolute must, and having the source code to tweak the effect to exact specs is as powerful as it gets. Thanks for sharing Quote Link to comment Share on other sites More sharing options...
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