bigwil357 Posted September 17, 2014 Share Posted September 17, 2014 Hello! I am having an issue with Exporting OBJ's to .IGES or IGS file format. I usually try to work solely inside Houdini, and I have actually never had the need to export anything. I usually just lay around with Pyro. Now that I need to for a job I am having quite a delima. I have been given .obj files of a car window(s). I import the file directly from the file menu. The files actually have 4 different windows, but it just comes in as one mesh. In modo, I have the choice to import the file as 4 different meshes, In houdini i do not see this option. anyways... I then select the primitives on the windows that I dont want and delete them (dissolve because I cannot select them as individual meshes) Make a file node, right click on save geometry, and then Nothing. What am I doing wrong? How do I export these files? I have tried to look everywhere before I created this forum. Any help? Quote Link to comment Share on other sites More sharing options...
Guest tar Posted September 17, 2014 Share Posted September 17, 2014 can you successfully output a file on a default object like a teapot? Quote Link to comment Share on other sites More sharing options...
bigwil357 Posted September 18, 2014 Author Share Posted September 18, 2014 Ive got it to export. It turns out that I had to have $HIP/ in the output file name before the name of the object to export it. I sent it to the client,and they said it worked well, but there is no shading information on the object. Any ideas? Quote Link to comment Share on other sites More sharing options...
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