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render houdini particles like force additive mode of krakatoa


apoorva17

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In your shader (let's say Houdini's mantrasurface shader), make sure your alpha dosn't get multiplied by you opacity color.

Here are the steps,

   1) go inside you mantrasurface shader

   2) go to the opacity section

   3) disable or delete the multiply node after the opacity color node.

   4) lower the opacity color and they will add up

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