blendingshadow Posted October 7, 2014 Share Posted October 7, 2014 Hey, I was wondering if it's possible to use the VDB with the pyro shader to access the temperature and density attributes? I also wanted to make a sphere, use noise but only have the noise point and come out in a defined direction. How would you go about creating such an effect. Thanks Quote Link to comment Share on other sites More sharing options...
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