enquel Posted October 16, 2014 Share Posted October 16, 2014 Hello, I made a shader in which a ramp controls opacity of a nurbs sphere (for an eye). There is an issue with rendering - there is a white sort of noise - not entirely smooth transition as the ramp would suggest. Do I need to blur or convert ramp output somewhere? Attached you will find necessary screens: Thank you in advance! Quote Link to comment Share on other sites More sharing options...
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