renderpipe Posted August 11, 2004 Share Posted August 11, 2004 Hello, I know we can attach objects to particles but how do me attach particles to objects. If I have various objects in the right position (initial position) and me want to attach 1 particle to each object and control birth of each object via particle? or better for example: If I have a collection of objects or sops that is piped into a mergeSop and I want to birth them randomly over 100 frames how to I attach particles to these object/sops so that they get birth informations from particles but keep their exact positions. me makes sense to you? Thank you Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.