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Particle instance Problem


mrcoolmen

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Hey,

 

I'm new to houdini, Just wondering After i fracture a object and send it to pop,how can i attach  the fracture object to the particle sim with right position and rotation with copy sop and transform piece sop.

 

I attached the file with this post, i'm really appreciate if your guys will help me out with it.

 

Cheers

test.hip

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