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set initial vel to pyro emission


edgem

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Hi everyone, 

Sorry for the nnob question...I am wondering if anyone knows how to set initial velocity in pyro SIM in Houdini 13 ? In previous versions, when we hit the billowy smoke shelves button, we had an applysource node which enable us to set it. Now it's not there anymore. Do we have to manually set the velocity into the object now ? 

Thanks

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