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Alembic to VDB issue


Neon Junkyard

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Hey guys, I am having an issue that I can't figure out.  I have an imported alembic file from maya and am converting it to a VDB using the cloud tool.  However if I change the resolution of the cloud object to anything other than the default, most of the model disappears and I am left with only tiny clumps.  If I remap the density it starts to reappear, but when rendered it looks transparent.  I have tried a bunch of different solutions, including every kind of world space scale trick I can think of, cleaned and checked every aspect of the model, and still I always get unpredictable and random results.  Sometimes plugging in different combinations of noise and switching between models and switching back yields completely different results.  Is this a VDB problem, a problem with my model, with alembic?  Any help would be greatly appreciated.  I attached a simple scene with my alembic file

 

Thank you!

alembic_cloud.rar

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