michael Posted December 5, 2014 Share Posted December 5, 2014 hi.. I'd like to find the acceleration of an Object (not a SOP/particle) in object space - not world space... I've futzed around in CHOPs but haven't found anything to do this. has anyone tried to find acceleration in object space? Quote Link to comment Share on other sites More sharing options...
loopyllama Posted December 5, 2014 Share Posted December 5, 2014 Hey Michael, If you want to get acceleration of the object in worldspace, fetch the x, fetch the y, fetch the z, combine add them in two math chops, throw down a slope and set it to acceleration. If you want to get the acceleration of the object in object space, create a point at the object centroid in sops, load in the point with a geometry chop, tx, another for ty, another for tz, combine add tx, ty, tz in two math chops, throw down a slope and set it to acceleration. objects are in worldspace and sops are in object space... is this what you were looking for? Quote Link to comment Share on other sites More sharing options...
michael Posted December 5, 2014 Author Share Posted December 5, 2014 I think so - I only realized that adding a point might work after I posted thanks Quote Link to comment Share on other sites More sharing options...
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