goafreak Posted December 31, 2014 Share Posted December 31, 2014 Just a simple test (see attached hip file): A unified noise is driving displacement and color (no uv's, position is in object space). The problem is, that the displacement and the color values do not match (see picture, the red color should be only the highest areas). The problem doesn't occur when using UV's for the position, but I want to use the position in object space. What am I doing wrong? Any help would be appreciated! Greetings, Chris problem.hip Quote Link to comment Share on other sites More sharing options...
goafreak Posted December 31, 2014 Author Share Posted December 31, 2014 Solved the problem I'm so st.... forgot to add the rest position to the geometry Quote Link to comment Share on other sites More sharing options...
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