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Texturing different copy objects


7ofDiamonds

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In the Copy SOP, turn on "Create Output Groups" (the default naming prefix is fine). This will put each card into it's own copyGroup, which you can then call out in a material SOP to texture accordingly. I recommend checking/creating UVs before the copy, if you haven't already. Hope this helps!

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In the Copy SOP, turn on "Create Output Groups" (the default naming prefix is fine). This will put each card into it's own copyGroup, which you can then call out in a material SOP to texture accordingly. I recommend checking/creating UVs before the copy, if you haven't already. Hope this helps!

 

Sorry for the late reply, I only had a chance to work on this yesterday and this worked. Very helpful, thanks!

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