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edit component of a 3 float (spritescale)


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Hi,

 

I've cached out a particle sim and reading that back in.

 

I'm trying to modify the spritescale with a point wrangle:

spritescale already exists in the file cache.

 

@P.y += 12; works
@spritescale += 1.2; works but only modifies the x component, need y also
 
@spritescale.y += 1.2; does not work
 
what i'm i doing wrong?
 
cheers,
Martijn
 
 
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