up4 Posted February 15, 2015 Share Posted February 15, 2015 Hi, I was wondering if it could be possible to bake H14+ crowd system agents from another software (makehuman for instance) using HDK or else? Thanks, Vincent Quote Link to comment Share on other sites More sharing options...
edward Posted February 15, 2015 Share Posted February 15, 2015 Try exporting it from MakeHuman as an .fbx file. Now you should be able to import that into Houdini, animate (does makehuman do animation yet?), and then bake as agents. Quote Link to comment Share on other sites More sharing options...
up4 Posted February 15, 2015 Author Share Posted February 15, 2015 There is a rigging framework that was released today for MakeHuman, but I haven't tried it yet. I would rig/animate in Blender. But I can do all that (load BVH and other mocap sequences) and involuntary behavior loops (breathing, eyes, small movements in the face, etc.) in DAZ so I will use that package to test H14's crowd simulator. When I load a FBX (without animation) from DAZ to Houdini, I get lots of nulls to control the joints, but no IK so it's a little bit clumsy to do the animation in Houdini. I havent tried with animation from DAZ yet. Will do tomorrow. What you are saying is that if I load a FBX with the rig, the animation, the geometry, and the materials I can just create an "Agent" ROP in the "/out" and I can bake all that on disk as-is? What about if I want to load another FBX with an animation (BVH + mesh deformation in DAZ) can I just bake that in the same agent in another clip? I hope I'm expressing myself correctly here. Anyways, thanks for the answer! Regards, Vincent Quote Link to comment Share on other sites More sharing options...
edward Posted February 16, 2015 Share Posted February 16, 2015 Yes, as long as your rigs are the same (identical names and topology), then you can bake multiple clips using the same agent name. As for materials, that's more complicated because the material import isn't very well supported in general. Quote Link to comment Share on other sites More sharing options...
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