LouisXIV Posted February 25, 2015 Share Posted February 25, 2015 (edited) Hi, I'm playing around with rbd and try to automatically fracture my pieces based on impact data. To identify the impact data's corresponding rbd piece, I use the impacts primnum attribute. That works just fine until it fractures the first time. Because the pointnumbers changes, it doesn't work anymore. My question, can I get the impact data to pick up more information from its "source piece", for example the name attribute or any identifying ones. I attached my scene. Cheers, martin impactfracture_odforce_01.hip Edited February 26, 2015 by LouisXIV Quote Link to comment Share on other sites More sharing options...
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