tannedfx Posted March 6, 2015 Share Posted March 6, 2015 Hey guys, How should I approach this? Randomize texture on multiple objects by 'ids/ptnum' The way I do it was to add id using the point wrangle sop, using the material sop to call in the id attribute. I do not know how to progress from there. Thanks for the help. Quote Link to comment Share on other sites More sharing options...
sadhu Posted March 7, 2015 Share Posted March 7, 2015 (edited) http://www.sidefx.com/docs/houdini13.0/copy/varying http://forums.odforce.net/topic/20506-assigning-random-textures-for-copy-stamp/ or just google "Randomize texture in houdini" also take a look at the attached files. texturevariation.hipnc Instancetexturevariation.hipnc Edited March 7, 2015 by sadhu Quote Link to comment Share on other sites More sharing options...
tannedfx Posted March 9, 2015 Author Share Posted March 9, 2015 hey! Appreciate the hip file, explored it and kinda understand what it does but it seems like it's not working. The results doesn't seems to show. Quote Link to comment Share on other sites More sharing options...
sadhu Posted March 9, 2015 Share Posted March 9, 2015 (edited) hmm.. Open these files in H14 , it should show you the result. I tried opening these files in H13 and it was not showing me any output as you said. I created these files using H14. Its working fine in H14. EDIT 1 - Recreated similar setup in H13 and its working fine. Edited March 9, 2015 by sadhu Quote Link to comment Share on other sites More sharing options...
tannedfx Posted March 9, 2015 Author Share Posted March 9, 2015 strange...let me try again. Quote Link to comment Share on other sites More sharing options...
sadhu Posted March 10, 2015 Share Posted March 10, 2015 Have you rendered it? Its not visible in the scene view. You have to render it. Quote Link to comment Share on other sites More sharing options...
tannedfx Posted March 10, 2015 Author Share Posted March 10, 2015 yea, it works, thanks! I have read it from somewhere about not visible in viewport and got to render it to see the results. I am trying the instancepoint method now and I'm having trouble. Quote Link to comment Share on other sites More sharing options...
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