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Randomize Texture on Multiple Objects by 'id/ptnum'


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Hey guys, 

How should I approach this? 

Randomize texture on multiple objects by 'ids/ptnum' 

The way I do it was to add id using the point wrangle sop, using the material sop to call in the id attribute. I do not know how to progress from there. 

Thanks for the help.

post-12100-0-28368900-1425621056_thumb.p

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hmm..  Open these files in H14 , it should show you the result. I tried opening these files in H13 and it was not showing me any output as you said. I created these files using H14. Its working fine in H14.

 

EDIT 1 -  Recreated similar setup in H13 and its working fine.

Edited by sadhu
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