Druidl Posted March 13, 2015 Share Posted March 13, 2015 This is my attempt to approximate the movement of a drop, based on an input curve and surrounding "static" drops.I consider the pscale, curvature and the sum of pscales that the drop has touched to move the point from top to bottom of the curve that has been slithly deformed to pick up some large pscales around. 1 Quote Link to comment Share on other sites More sharing options...
Rio.Dominia Posted April 5, 2015 Share Posted April 5, 2015 thanks for share. Would u going to share with ur file? Quote Link to comment Share on other sites More sharing options...
Druidl Posted April 18, 2015 Author Share Posted April 18, 2015 I shared it on vimeo Quote Link to comment Share on other sites More sharing options...
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