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[ Custom VEXdso : how to set on Multithreading


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Hello, 

 

I made the custom VEXDso node related with "Houdini Ocean Deformer".

 

The VEX functions is working well.

 

However, VEX is very slow, because multithreading is does not working. 

 

When printing the threadID in custom Vex Cpp file using UT_Thread::getMyThreadId(), print out the same threadID . 

 

I already turn on the "Enable Multithreading" in Point VOP Node.

 

Is there any one know about how to turn on multithreading in Custom VEXDso ?

 

 

 

 

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