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Caching Particles (Not behaving correctly)


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Hi guys,

I am a real newbie in Houdini. I have made a basic particle system that simply fall to the ground and bounce like rain. 

The problem is, when I try to cache or even turn it into a mesh, the particles just hover in air. I have noticed this only happens when I have the display flag set onto the last node in the tree. When I display the popnet it works like it should, but as soon as I switch to say, the file node or a vdb from particle node + convert to polygon node, they just hover in the air again. 

 

Any help would be greatly appreciated.

 

Thanks.

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