ibaniser Posted March 19, 2015 Share Posted March 19, 2015 Hi guys, I am a real newbie in Houdini. I have made a basic particle system that simply fall to the ground and bounce like rain. The problem is, when I try to cache or even turn it into a mesh, the particles just hover in air. I have noticed this only happens when I have the display flag set onto the last node in the tree. When I display the popnet it works like it should, but as soon as I switch to say, the file node or a vdb from particle node + convert to polygon node, they just hover in the air again. Any help would be greatly appreciated. Thanks. Quote Link to comment Share on other sites More sharing options...
Georgie Posted March 19, 2015 Share Posted March 19, 2015 Upload a file ! Quote Link to comment Share on other sites More sharing options...
ibaniser Posted March 22, 2015 Author Share Posted March 22, 2015 I got it working, for some reason it was the force node at the end of my POPNET tree that was causing problems. When I deleted it, then everything worked fine. Quote Link to comment Share on other sites More sharing options...
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