ispep Posted March 25, 2015 Share Posted March 25, 2015 If I want to move the pivot of an object to a particular place how can I freeze it? Using a transform sop and manually inputting values the pivot information is lost further down the chain? I'm used to being able to manually modify the position of the pivot of an object and having that stick so am I wrong in thinking that's how it works in Houdini too and therefore I'm doing something wrong? Quote Link to comment Share on other sites More sharing options...
pbarua Posted March 25, 2015 Share Posted March 25, 2015 Use $CEX $CEY and $CEZ local variables. or centroid() function. 1 Quote Link to comment Share on other sites More sharing options...
ispep Posted March 25, 2015 Author Share Posted March 25, 2015 (edited) I have a object composed of several parts and need certain elements of it to rotate around a particular point, to that end I split the file into their separate components (give them each a group name) and manually moved the pivot of each using a separate transform node to where each should rotate. However if I try transforming it further down the chain of nodes (following a MERGE node) with another transform node the pivot is no longer respecting those previous changes. Simply entering $CEX/y/z results in it centering the pivot on the element but not where I wanted it. Does that make sense? Cheers! I am trying to transform the pieces individually by group, but I think the merge node stops this? Edited March 25, 2015 by ispep Quote Link to comment Share on other sites More sharing options...
Robert Posted March 26, 2015 Share Posted March 26, 2015 Can't you store the pivot information in a vector attribute, give it a local variable and then later in a new transform node just use $MYPIVOTX as pivot or something similar? 1 Quote Link to comment Share on other sites More sharing options...
ispep Posted March 26, 2015 Author Share Posted March 26, 2015 ah I suppose that's one way of doing it, yeah, thanks. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.