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Setting OceanEvaluate's Export to Texture resolution


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Hi all, has anyone played with exporting the displacement maps from an OceanEvaluate SOP?

 

The SOP has a tab called "Export to Texture" and I want render out a 1024x1024 texture sequence of the wave displacement.  If I hit the "Render Control..." button it gives me the option to set a resolution (in fact native is 1024) but the textures it renders are always 128x128.

 

Am I doing something wrong or is this a bug?
 

TNKS!

 

G

 

PS: It doesn't show it in the attached image but I've tried manually setting the resolution to 1024 but still get 128 render.

post-12419-0-88861000-1427343927_thumb.p

Edited by GeordieM
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What is the ocean resolution setting on the ocean spectrum?

 

If it is 7 then it will create the ocean at a resolution of 128x128 (2^7)

 

Maybe if you try a higher setting like 10 should yield 1024x1024

 

 

 

Hard to tell without the full file

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That's a bingo!  Thanks!

 

On a side note do you know what exactly is the displacement map representing?  I was thinking it would be a 32bit combined wave height but it looks more like the displacement of three different noise channels?

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