radurock Posted March 29, 2015 Share Posted March 29, 2015 I have @20k points on which i'm copy stamping 20 different objects. On the copy stamp i'm packing the geo and then i export it with an alembic rop. When I import in Maya I only have like 10% of the whole geometry, any idea why? A workaround I found would be to pack all the geometry stamped on points as a whole big mesh but that obviously gives me huge file sizes and doesn't take advantage of the whole instancing . Quote Link to comment Share on other sites More sharing options...
edward Posted March 30, 2015 Share Posted March 30, 2015 Does the exported .abc import back into Houdini properly? If not, then it's definitely a bug you should submit (with reproducible .hip files). Quote Link to comment Share on other sites More sharing options...
radurock Posted March 30, 2015 Author Share Posted March 30, 2015 My bad I haven't mentioned that the point count is not constant (it's debris emission) and when i export with frame range on the alembic, only the points that were existent on the first frame are exported along with the animations they have on them for the length of the export range. 1 Quote Link to comment Share on other sites More sharing options...
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