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Can't get rid of swimming VOP noise


borbs727

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Hey everyone,

 

I'm about 2 weeks into learning Houdini and I found a great disintegrate tutorial that teaches some VOP basics.  The only issue is when I try to move the geometry around the texture swims.  I've searched all over for a solution, but none of the usual fixes have worked for me (I've tried a transform VOP, but maybe I'm not using it correctly? I've also tried the rest SOP, but I definitely think I'm not using it right).  Any help would be appreciated, thanks!

 

Attached is a file to play around with.

swimmingVOP_odForce.hiplc

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