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Experiment with a glass


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post-684-0-07933000-1428326466_thumb.gif

 

- basic environment light,

- material gallery glass,

- adding area-light,

- liquid object with glass material,

- enabling SSS in glass material for liquid,

- creating a caustic light and low-intensity spot-light as a caustic light mask,

- changing Phong to GGX for light reflections.

 

Finally, rendering caustics in a separate pass with glass set as matte and putting it together:

 

post-684-0-04028700-1428326505_thumb.png

 

experiment_with_glass.hipnc.tar.gz

Edited by MADjestic
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