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Trouble changing scene w/ gluetoanimation into H14 from 13


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Hey guys, this is really stumping me so I could use some help. The goal is to create a noise going through a sphere w/ wire solver and where its red it flies off and green stays. I THINK I have this exact file made in 13 and I believe it works fine, so its just something small I bet.

 

The part up to the solver seems to be working, its propegating and turning reddish where i need it to fly off. When I display flag the dop import then the propegation stops tho, so IDK if thats the problem or what. I WAS thinking its the dop net not using the glue to anim, but I noticed if you change the amplitude of def resistence to -1 then it becomes super red and again no propegation but at least the pieces stay.

 

So yeah I really dont know, anyone that can help me set this up for h14 I'd really appreciate it!

 

edit: I noticed I was missing trigger frame, i figured that cant realy be it but i just uploaded it so the file is complete. This really seems identical to the working one in h13 now. I look at the geometry spreadshot on both glue to animation nodes and trigger frame is being recorded, glue to animation is going from 1 to 0... Everything seems to be working attribute wise. Its almost like the dopnet is ignoring it.

 

EDIT 2:

 

SOLUTION! - just use sop solver in the dopnet to update the glue to anim

ayy.hip

ayy_wTrig.hip

Edited by alksndr
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