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HTOA pyro render


Saber

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Hello Guys,
here is some of the work i have been doing with houdini and arnold.
this is rendered using the latest arnold which comes with a big speed improvement for rendering volumes.
rendertime averages between 2 to 8 min per frame for the different tests.
The slowest render (gi on for geometry) is the street explosion and it took 15 min at 1280*720 with 35 lights including spotlight,arealight,distant and environement lighting using HDR.

Video:
https://vimeo.com/126576359

 

here is highres version of the video:
sjvfx.com/arnold/arnold_houdini_pyro.rar

and some highres stills:
sjvfx.com/arnold/dust_highres.jpeg
sjvfx.com/arnold/highres_explosion.jpeg

i hope you guys like it.

Thanks
Saber

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Nice sim/render, any info on container res for the first 2 shots and sim times?  Any scene files would be cool too! ;-)

sim took 12hrs ,and the resolution is 650 * 800 * 850 

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  • 3 months later...

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