cruiserandmax Posted May 4, 2015 Share Posted May 4, 2015 If I already have a volume with density and velocity grids (say from a pyro sim) and I want the resulting volume in SOPs to shade just the density (in the 3D viewport)- is there any way of tagging/setting the vel, or vel.x/vel.y/vel.z fields to be invisible? Similar to using the Display Mode->Invisible parameter on the properties tab of a volume SOP? Currently I always use a blast SOP to blow away the velocity field primitive(s) so I can visualize the density in the 3D shaded view... Quote Link to comment Share on other sites More sharing options...
jkunz07 Posted May 4, 2015 Share Posted May 4, 2015 This can be done with the primitive sop -> Volumes tab -> adjust visualization toggle -> set "dispaly mode" drop down to invisible In the group parameter you could specify @name=vel* Quote Link to comment Share on other sites More sharing options...
pbarua Posted May 4, 2015 Share Posted May 4, 2015 Dop I/O SOP also have an option to make it Invisible. Quote Link to comment Share on other sites More sharing options...
cruiserandmax Posted May 4, 2015 Author Share Posted May 4, 2015 Perfect- thanks folks! Quote Link to comment Share on other sites More sharing options...
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