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Prevent volume velocity field from displaying in 3D shaded view?


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If I already have a volume with density and velocity grids (say from a pyro sim) and I want the resulting volume in SOPs to shade just the density (in the 3D viewport)- is there any way of tagging/setting the vel, or vel.x/vel.y/vel.z fields to be invisible? Similar to using the Display Mode->Invisible parameter on the properties tab of a volume SOP?

 

Currently I always use a blast SOP to blow away the velocity field primitive(s) so I can visualize the density in the 3D shaded view...

 

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