chandru123 Posted May 12, 2015 Share Posted May 12, 2015 Hi I need to create a volume ramp (bottom-> Red & Up -> Blue) . I created a box and conected isosurface created 4 fields , density, Cd.x.Cd.y,Cd.z . after that i connect volumemix to Cd.x and select user in Volummix . in value i typed $BBX , For Cd.y i created $BBY ... now i am getting a ramp physically.. a normal process... i want to do the same thing in shader . I tried to export Cd,BBPos(Bouding box ) to vop shader but it not accessing ... i tried it in CVEX also i cant export the things ... anyone pls help me out.... Thank U Quote Link to comment Share on other sites More sharing options...
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