cmymc Posted May 17, 2015 Share Posted May 17, 2015 (edited) The attached picture is a screenshot from a Digital-Tutor tutorial.For modeling a plate shaped object like the one in the picture, I'll use a curve SOP combined with a revolve SOP.But I don't think I could create such topology with curve and revolve.This topology looks much like a result from retopology, however I don't think ZBrush's ZRemesher can give neat results on hard surfaces.I also tried the remesh SOP in Houdini but that seems to be based on triangle polygons instead of quad polygons.Anyone could tell me how is such topology created? Edited May 17, 2015 by cmymc Quote Link to comment Share on other sites More sharing options...
Georgie Posted May 17, 2015 Share Posted May 17, 2015 (edited) Looks like 2 subdivisions on a mesh with a bunch of triangles in the middle. Drop a poly sphere mesh and add 2 subdivs to it - you'll get a very similar result. You can also subdivide the result of your revolve to get something like the topo on the scrnshot Edited May 17, 2015 by Georgie Quote Link to comment Share on other sites More sharing options...
mestela Posted May 17, 2015 Share Posted May 17, 2015 5 sided shape with no center vertex innit? Quote Link to comment Share on other sites More sharing options...
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