keltuzar Posted October 24, 2004 Share Posted October 24, 2004 I am trying to make small simulation where in an object follows a path . as u can see, I have made a box that is connected to the path..... I am trying to evaluate the speed of the box over the curve.... wherein as it goes down it accelerates and when it goes up it looses velocity. Wht I have come up so far is using CHOPs, and using the slope chop. But I dont seem to get a good result from it. Please help me out... thanks in advance Quote Link to comment Share on other sites More sharing options...
stu Posted October 25, 2004 Share Posted October 25, 2004 Have you tried a TrailSOP set to "compute velocity"? Bring up a geometry spreadsheet and check the "v" (velocity) values. If you're doing the animation on a path at the object level, Object Merge SOP your cube into a separate object, make sure that Transform Object is set to ".", and append the TrailSOP to that...or maybe you've already tried this. stu Quote Link to comment Share on other sites More sharing options...
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