CiaranM Posted June 2, 2015 Share Posted June 2, 2015 Hi, perhaps I haven't looked hard enough, but I can't find any examples of dynamic constraint creation for bullet RBDs. Removing constrains is relatively straightforward, using a SOP solver in DOPs. Likewise, adding constraints defined in SOPs for new rigid bodies is easy enough (just merge the defined constraint prims from SOPs into the constraintnetwork geometry in the same solver). However, I'm having trouble trying to figure out how to generate constraints on the fly, between any two rigid bodies, without statically defining the connection in SOPs beforehand....any ideas? I'll whip up an example HIP when I can. Quote Link to comment Share on other sites More sharing options...
Annon Posted June 3, 2015 Share Posted June 3, 2015 http://forums.odforce.net/topic/20691-realistic-dynamic-fracturing-with-bullet/ Quote Link to comment Share on other sites More sharing options...
CiaranM Posted June 4, 2015 Author Share Posted June 4, 2015 Thanks for the pointer! That thread took me here: http://forums.odforce.net/topic/20640-bullet-dynamic-constraint-creation/ I guess the important note is to reset the RBD points back to their initial pose, before creating new constraints. That was not at all clear from the documentation. Quote Link to comment Share on other sites More sharing options...
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