ksv1122 Posted June 9, 2015 Share Posted June 9, 2015 (edited) Hi, all? i'm looking for how to way updating attribute, each frame in dop. i already saw Ryan's shared file. it so usefully for me. but, it seems possible to apply to only one pacekd object in dopnet. (inside dop, if many RBD object(like rbd pakced object, rbd fracture object, rbd object etc....) sop solver doesn't read all object.) how to many object the attribute update in dop??? I shared my hips. thanks. update_attribute.hipnc Edited June 9, 2015 by ksv1122 Quote Link to comment Share on other sites More sharing options...
SSFX Posted June 10, 2015 Share Posted June 10, 2015 For this kind of attribute update you can simply toggle on the "Overwrite Attribute from Sop" check box on the rbd pack object. This will allow the dop to source point attribute update from your sop at every frame. Here is a fixed file. Alex update_attribute_fixed.hipnc Quote Link to comment Share on other sites More sharing options...
ksv1122 Posted June 10, 2015 Author Share Posted June 10, 2015 hi Alex! thanks to your help. maybe this way is H14??? this hip by H13... anyway thanks. have nice day! Quote Link to comment Share on other sites More sharing options...
SSFX Posted June 12, 2015 Share Posted June 12, 2015 Sorry about that! Here a new file created with H13. The trick here was to use the "match by attribute" check box. And use the name attrib. For that you have to make sure to give proper name attributes to your different rbd objects. It's always a good habit, even more if you're dealing with constraint networks. Alex update_attribute_fixed_13.hipnc Quote Link to comment Share on other sites More sharing options...
ksv1122 Posted June 24, 2015 Author Share Posted June 24, 2015 good to see you alex! i'm late, and thanks for your hip. i solved this issue, just modify H13 rbdpacedobject's nodetree and parameter, like H14's rbdpackedobject. have a nice day! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.