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pop instancer rotation of object


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hi guys,

 

i have a simple scene where i animate point of a pack object.

is there a simple way to transfer an @orient to my geometry without having to code the full stuff in VOP.

 

i have pack a simple scene to explain the problem.

i just want to be sure that there is no simple solution to do this and that the VOP/VEX path is the only one.

 

Thanks for your time !

 

Cheers

 

E

 

instancer.hip

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 forgive me if I'm answering the wrong question .. but could you do your rotation with pop torque and pop drag spin to create rotations ? (an orient quaternion comes for free).

 

 -=G

 

hi guys,

 

i have a simple scene where i animate point of a pack object.

is there a simple way to transfer an @orient to my geometry without having to code the full stuff in VOP.

 

i have pack a simple scene to explain the problem.

i just want to be sure that there is no simple solution to do this and that the VOP/VEX path is the only one.

 

Thanks for your time !

 

Cheers

 

E

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