yjcnbnbnb200 Posted June 22, 2015 Share Posted June 22, 2015 (edited) In my file, there is a sphere with a lot of points in it, and I use group node to separate some points and add a custom attribute called ERODE == 1, the rest of the points have ERODE == 0, my target is I want to extend the area that points have ERODE == 1, so the effect is something like erode frame by frame, so every frame more and more points change its ERODE value from 0 to 1, but I do not know what to do next, I try solver node and attribute transfer node, but failed, I posted my scene file, waiting for your help! attribute_transfer.hipnc Edited June 22, 2015 by yjcnbnbnb200 Quote Link to comment Share on other sites More sharing options...
pbarua Posted June 22, 2015 Share Posted June 22, 2015 Check this thread: http://forums.odforce.net/topic/17186-spread-transferred-attribute-over-time/?p=104643 Quote Link to comment Share on other sites More sharing options...
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