rohandalvi Posted July 8, 2015 Share Posted July 8, 2015 Hello Everyone, This tutorial provides a brief introduction to the POP grains solver or the new Position Based Dynamics which has been introduced in Houdini 14. There is also a simple tip on how to create the PLEXUS effect in Houdini towards the end of the video ( Go to Minute 43.00 for the plexus effect) The video covers the following topics - Setting up a Grain Source Manually setting up POP grains Adding Forces Adding collision objects Clumping Constrains Attributes to control Clumping and Constraints Modifying the attributes using VOPS You can download the file from the blog rohandalvi.net/blog/ regards Rohan Dalvi 4 Quote Link to comment Share on other sites More sharing options...
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