borisb2 Posted July 22, 2015 Share Posted July 22, 2015 Hi. As long as I let POP-grains fall onto something static they behave as expected. As soon as I am using a deforming mesh (anythign animated), the grains behave very bouncy - getting way too many velocities from the animation. Is that a typical thing with POP grains? when I lower the velocity blend in solver tab, it improves, but then the grains loose a lot of volume thanks for any help Quote Link to comment Share on other sites More sharing options...
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