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grains very bouncy

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As long as I let POP-grains fall onto something static they behave as expected. As soon as I am using a deforming mesh (anythign animated), the grains behave very bouncy - getting way too many velocities from the animation.


Is that a typical thing with POP grains? when I lower the velocity blend in solver tab, it improves, but then the grains loose a lot of volume


thanks for any help

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