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Simple environment volume box with turbulent noise?


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- Creates a box. (should be adjustable size-wise)

- Convert box into volume.

- Attach a ramp control ranging between 0 and 1 controlling the Y-depth fade off to volume.

- Add some turbulent noise to the volume.

 

Just started to learn Houdini for the past few days and too much info going through my brain, felt like exploding. Sample files would be very much appreciated!

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