bayway Posted November 10, 2004 Share Posted November 10, 2004 hi there, a couple of questions for all you houdini pros...im quite new to it all you see. firstly, does anyone know of anyway to simulate how light shafts look when they shine through into a dusty room? i got pointed in the direction of the atmosphere operator?! also,is there any way to do matrix style motion blur using particle effects? cheers in advance for any ideas, bayway Quote Link to comment Share on other sites More sharing options...
doc Posted November 22, 2004 Share Posted November 22, 2004 have a look at Peter's projected fog shader: http://www.odforce.net/codex/shaders.php?type=atmosphere that's a good start. Not sure what you mean by matrix style motion blur? Quote Link to comment Share on other sites More sharing options...
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