flyaway3d Posted July 27, 2015 Share Posted July 27, 2015 Hi all, is there anyway to render the curve with rounded tip in mantra? Thanks Quote Link to comment Share on other sites More sharing options...
acey195 Posted July 27, 2015 Share Posted July 27, 2015 if you render in unlit mode, you could just copy a sphere there with the same radius on the endpoints, or a circle with the same alignment to the camera Quote Link to comment Share on other sites More sharing options...
flyaway3d Posted July 28, 2015 Author Share Posted July 28, 2015 Thanks for the tip... Quote Link to comment Share on other sites More sharing options...
flyaway3d Posted July 28, 2015 Author Share Posted July 28, 2015 Here comes another issue when dealing with Alpha, any idea how to solve this? Quote Link to comment Share on other sites More sharing options...
acey195 Posted July 28, 2015 Share Posted July 28, 2015 well if you use circles that are alligned with the curve, for instance with a "polyframe" node, with the tangent attribute set to N (untoggle the normal attribute) and the up vector towards or directly away from the camera. After that you can set the arc of the circle properly, or use a "clip" node on the circle before copying it. Quote Link to comment Share on other sites More sharing options...
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