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multiple active regions in one fractured object?


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Guys I am doing some rnd on fracturing and came across this issue. I got 1 box fractured and I want each sides of da box to be active and middle part to be inactive. I used a sphere then connect it to a group(points) then used attr create. it worked perfectly. But when i do da same to the other side it doesnt work. Can anyone help me on this?

 

Thanks!!!!

multiple _active_regions.hipnc

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I think a cleaner way to set active object though is within the dop network. :)

 

 

The second image shows the adjusted setup. The extra sop solver lets you define the active region with the help of the group and attribute wrangle, you just need to set the objects to initially be static. And just use an extra group node to get extra active regions. ;)

post-12939-0-85800000-1438582845_thumb.p

post-12939-0-03296100-1438582852_thumb.p

multiple _active_regions_edited2.hipnc

post-12939-0-40713900-1438585133_thumb.p

Edited by kayman
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Yeah to get the sphere editable in the SOP solver you need to use the correct selector tool. Not sure what it's called but here's a picture.

 

The import dops node etc can all be set up automatically for you by selecting the shelf tool when you make your rigid body. I put a note in the wall object to show when I used it. 

post-12939-0-77694800-1438597076.png

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sorry it is not abt the dop netowrk it is abt da sop solver. I can c green part here but when i sim it is not correct. It doesnt take da active region. hip file i uploaded exactly like this.

post-13746-0-90285800-1438602452_thumb.j

Edited by jakigui
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You need to change the box object from active to static in the initial object type selector.

 

Also helping you would be easier if you could take an extra moment to write a bit more clearly. 

Edited by kayman
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