chrisribar Posted August 24, 2015 Share Posted August 24, 2015 Hey guys, I am trying to have an object burst through a cloth object but was hoping I could paint maps to control where the paper will tear. Does anyone have experience with this? Should the map go into the Fracturing Threshold or the Target Stiffness? I attached my scene. Any ideas would be helpful! Thanks so much Chrisclothtear_rnd_cr_v005.hip Quote Link to comment Share on other sites More sharing options...
chrisribar Posted August 24, 2015 Author Share Posted August 24, 2015 nevermind, I figured it out by editing the solidFracture sop. thanks anyway! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.