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Pyro Displacement help


alican

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Hello, I am trying to get the displacement for my smoke simulation for some time but never get any results. Here are the things I do.

 

I generate the rest fields by activating it from the smoke object and also the solver. Than I calculate a gradient field from the density. In the shader, I put that gradient name for the direction and enable the displacement checkbox in the shading tab but I dont get any result. If there is anything I miss or doing wrong, I would appreciate the help.

 

Thanks,

Alican

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