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Fluid sim


ntkirby

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Hello all...

I haven't used Houdini in a while, and I'm going through some old lessons from the cgworkshoips I had purchased but I'm running into a bit of a problem with the sim...

I bring in unpacked geometry that's animated but when it collides with the flip fluid, the fluid gets deleted...but I can take a regular sphere, it will collide and appears to be no issues...

I may have had this issue before, but I'm unsure how it was fixed or why it happens...can anyone take a look?

Week3.hipnc

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