ntkirby Posted September 20, 2015 Share Posted September 20, 2015 Hello all... I haven't used Houdini in a while, and I'm going through some old lessons from the cgworkshoips I had purchased but I'm running into a bit of a problem with the sim... I bring in unpacked geometry that's animated but when it collides with the flip fluid, the fluid gets deleted...but I can take a regular sphere, it will collide and appears to be no issues... I may have had this issue before, but I'm unsure how it was fixed or why it happens...can anyone take a look? Week3.hipnc Quote Link to comment Share on other sites More sharing options...
ntkirby Posted September 21, 2015 Author Share Posted September 21, 2015 (edited) I figured it out after 4 hours of troubleshooting... I deleted the velocity attribute off of the rocks...and that's what did it Edited September 21, 2015 by ntkirby Quote Link to comment Share on other sites More sharing options...
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